Showing posts with label touch. Show all posts
Showing posts with label touch. Show all posts

2014-02-18

Published New App: One-Click Saga

Today (and yesterday), I created this "One-Click Saga" game using the Construct 2 game engine. C2 definitely allows great games to be created with ease.

Description:
Three games to master. Flappy's too tired to flap anymore, so he is taking a ride on different airborne vehicles. Rules are the same: tap to save the clone bird's life! But, in each game a tap does something different...

Available Now:
- Windows 8
- Windows Phone
- HTML5


~ Danial Goodwin ~



2013-02-27

Define Touch, Define Contact

Via Google and other dictionaries and sources...

Touch (n): An act of bringing a part of one's body, typically one's hand, into contact with someone or something. (v) Come so close to (an object) as to be or come into contact with it.

Contact (n): The state or condition of physical touching.

Seem circular enough?

--

Now, I will try to present another definition of touch and contact.
 - The state where objects have overlapping electron probability clouds.
     -  This definition can be refined over time, to include at "90%" probability maybe (definitely not at 100%).

~ Simply Advanced ~

Another Idea: Words are only defined for the 99% and will never include the truly technically correct definitions. ...Assuming present paradigm.