Showing posts with label school. Show all posts
Showing posts with label school. Show all posts

2014-01-03

Dan vs Phases of Matter

Assume for a moment that we don't take for granted everything we learned in school.

Today's post is about the different phases of matter and mainly their reaction of going from one to another.

Coming from a naive perspective, isn't it weird how a liquid state can just go to a gas state in our everyday lives? (E.g. boiling liquid water on a stove) Would it not make more sense if there was more of a gradual change from liquid to gas, rather than just directly? It seems to not be a slow enough change, how science has defined it in classes.

Meme: Liquid going to gas, that escalated quickly.

~ Danial Goodwin ~

ps - This was just the basic version. Eventually, I may have a post about supercritical fluids and degenerate gases.



2013-11-09

Danial Versus Games

Whenever I get the sudden thought to play a game, I think how much more satisfying it will be to just create a game instead. Or at least create another app.

--
Random story that I remember:

I first got into computer programming in high school by editing the source code of a popular MMORPG (Runescape) in order to make it better. The language was Java, but at that time I just knew it as code. And, with no prior coding experience I could understand and walk through much of source code without looking up what different words meant. I just thought that was cool, it felt great how everything just clicked together. But, it actually wasn't until a few years later as a sophomore in college that I actually decided to get into computer engineering and take my first real logic and programming class (basically, the school said I choose a specific degree to work towards. I just wanted to learn everything).
--

Coding has the elements that playing games offer:

  • There are highs and lows
  • There are easy parts and hard parts
  • You can save and resume at any time. Or even start over

And coding has even more great elements only available in some games:

  • Levels are always evolving
  • They can be single player/coder or multiplayer/coder
  • As you work on more parts, you "level up"
  • Instead of spending money, you make money ;)


~ Simply Advanced ~

ps - I like how originally this was just going to be a 1-2 sentence post.. ;]