Showing posts with label santa. Show all posts
Showing posts with label santa. Show all posts

2013-12-14

Construct 2: Exporting To Windows Phone Part 2

So, part 1 of issues isn't enough. The next issue happened when trying to create screenshots for the Windows Phone upload. A screenshot size of 768x1280 is required. Unfortunately, my Windows Phone 8 (Lumia Nokia 820) only takes screenshots at 480x800. Also, I'd rather not scale up the images that much, making them possibly pixelated and not as pleasant for viewers with devices of high fidelity. So, I learned that the default emulator also captures screenshots at 480x800.

Here's what I missed:
- I should have chosen the WXGA emulator, not the WVGA emulator. Just a slight difference there.

Now, everything's all good. I should have anymore hiccups as I publish this Windows Phone app made with Construct 2.

I found a use for the 480x800 screenshot I took. ;)

~ Danial Goodwin ~



2013-12-13

Level Up! Applying Textures to Graphics

Before today, I had no idea how to apply textures to a picture, nor how long it would take. I now know that it takes less than five minutes once you have the graphics. And, this was my first time doing it! And, I didn't even look up how to do this texturizing thing. I had a lucky guess that just worked. My choice of graphics program was Paint.NET.

 Here's some screenshots of the work: A before, an after, and my final app that I'm producing for kids. Big kids too if you like. ;]

First, I put the texture (candy cane) in one layer and put the object in a different layer .

2. Use the magic-wand-selector to select the text. 3. Change layers. 4. Copy. 5. Paste in a new project.


Here's how it looks in the app, Help Santa!


+1 Graphics skill level!

~ Danial Goodwin ~